![]() ![]() Dragon Age:Origins had a decent character creator I think, not too detailed but enough to make your character unique to your eyes. I liked the BG way of doing it back in the day but if techology allows it, I won't say no to a bit more in dept character creation. In the case of this game, that might be overkill to go in so much details. ![]() The portraits are extremely realistic but they are also static. You create a character from scratch, shape it, dress it, find a cool position with a background, take a picture, save it and you'll never see anything but that picture (Althought I heard that changed). The best character portrait generator I've seen came from the only game that didn't really required one. It's all about creating the portraits in a manner and format that is easily color-able, all else is secondary (stretch goals if you will). An in-game way to do this would just be a nice touch, especially for those who do not know anything about image editing, and would encourage the community to create new portraits in the same format so they would work with the coloring system (flat pictures could be used as well, but not colored). ![]() It also doesn't require any in-game method of changing the colors, so long as they create the portraits in a layered format and provide them with the game files we can, as you said, import them into photoshop and colorize them ourselves. Getting new gear and such would have no change on the portrait. It's entirely about color changing, and possibly show/hide for a few things (that's secondary and something I'd want them to implement only if it was easy to do). Did you want layers so that when your character wears a helmet, it would unlock tahat layer in your portrait or were you talking strictly about changing colors and the like for a single image? I feel that a image editor sort of isn't worth the trouble for devs because one could always do that in photoshop and reimport the portrait. I read your ideas, but I was honestly confused. It doesn't account for everything, but I think it provides a nice balance between 2D art and customization. Why not something in between? I posted this while kickstarter was still going crazy, so it got buried pretty fast, but so far I've not heard any (accurate) criticism of it: " Am I phrasing in the most negative light for them? Yes, but it's not untrue." - ShadySands " I found it greatly disturbing to scroll through my cartoon's halfing selection of genitalias." - Wormerine "Oddly enough Sanderson was a lot more direct despite being a Mormon" - Zoraptor " Melkathi is known to be an overly critical grumpy person" - Melkathi " fer al camels are now considered a pest" - Gorth " I refuse to buy from non-woke businesses" - HoonDing " we have already been forced to admit you are at least human" - uuuhhii " Are you trolling or just being inadvertently nonsensical?' -Pidesco "Don't forget the wakame, dumbass" -Keyrock " thankfully it seems like the cre a tors like Hungary less this time around. "Without individual thinking you can't notice the plot holes." - InsaneCommander "I'm gonna hunt you down so that I can slap you square in the mouth. " Akiva Goldsman and Alex Kurtzman run the 21st century version of MK ULTRA. ![]()
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